Dear Develepors and fellow players,
as my town is getting bigger and bigger it gets harder to manage all the people and jobs. This is why I propose to introduce a guild system to make managing jobs easier. Instead of having a long list of citizens you simply assign a citizen to a guild and they get automaticaly distributed over the various workplaces. I hope you consider my request.
- This is the wiki for the game, not a way to communicate with the game developers. The developers can be contacted via their website — Game widow (talk) 13:23, 24 August 2018 (UTC)
Production Chains Question[edit source]
Hey guys! I have played a lot of the Anno games and know that often production chain buildings aren't 1 to 1 to 1. Does anyone have a guide to how many buildings/workers I needed at each step of the chain? For example, it seems like 1 wheat farm, 1 mill, and 1 bakery doesn't produce enough wheat. Maybe my farmland needs to be bigger? Help to optimize these chains would be much appreciated! So far I am loving it. :) Even though it is similar to a lot of games these days, like banished, it's very enjoyable!
- You would probably have more luck trying the player forums on either Steam or GoG for this kind of question. However, it's possible (and desirable!) that people will add that information here. — Game widow (talk) 19:02, 19 February 2020 (UTC)
Stone delivery does not work[edit source]
I built a tailor shop, but they don't get stones to build. All other buildings are supplied with stones, except for this building, despite the prioritization. This sinks my popularity in the basement.